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PokéAtlas
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Regions

Sinnoh

Generation IV. Inspired by Hokkaido, Japan.

Cold in the north and cut in half by Mount Coronet. A land of myths about the origin of time and space.

Map of Sinnoh

Map of Sinnoh, with 18 cities marked and 5 landmarks. The full list comes right below.
Map redrawn by the atlas from the region's map in the games: the coastline follows the original, the terrain is interpretation. The red lines are the routes, each with its number. Point at or tap a place or a route to highlight it.

Places on the map

  1. Snowpoint City
  2. Survival Area
  3. Fight Area
  4. Resort Area
  5. Eterna City
  6. Celestic Town
  7. Pokémon League
  8. Veilstone City
  9. Floaroma Town
  10. Solaceon Town
  11. Hearthome City
  12. Canalave City
  13. Oreburgh City
  14. Jubilife City
  15. Sunyshore City
  16. Pastoria City
  17. Sandgem Town
  18. Twinleaf Town
  19. Lake Acuity
  20. Iron Island
  21. Mt. Coronet
  22. Lake Valor
  23. Lake Verity

Also on the map, with no number: Fullmoon and Newmoon.

Routes

  • 201From Twinleaf Town to Sandgem Town
  • 202From Sandgem Town to Jubilife City
  • 203From Jubilife City to Oreburgh City
  • 204From Jubilife City to Floaroma Town
  • 205From Floaroma Town to Eterna City
  • 206–207From Eterna City to Oreburgh City
  • 208From Route 207 to Hearthome City
  • 209From Hearthome City to Solaceon Town
  • 210From Solaceon Town to Celestic Town
  • 211From Eterna City to Celestic Town
  • 212From Hearthome City to Pastoria City
  • 213From Pastoria City to Lake Valor
  • 214From Lake Valor to Veilstone City
  • 215From Veilstone City to Route 210
  • 216–217From Mt. Coronet to Snowpoint City
  • 218From Jubilife City to Canalave City
  • 219–221From Sandgem Town to Pal Park
  • 222From Lake Valor to Sunyshore City
  • 223From Sunyshore City to Pokémon League
  • 225From Fight Area to Survival Area
  • 226, 228From Survival Area to Resort Area
  • 229–230From Resort Area to Fight Area

Neighboring routes that form a single path appear together, as in “3–4”. Stretches with no number are bridges, tunnels and crossings that the games do not number.

First partners

Official art of Turtwig
No. 387 Turtwig
Official art of Chimchar
No. 390 Chimchar
Official art of Piplup
No. 393 Piplup

Games set here